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    ================================================    
    Wednesday, December 15, 2004 
      
    FAQ on
    WRS - the  6 Window Roulette Systems 
    Hello everyone, 
    WRS - the great 
    collection of 6 Roulette systems based on inside numbers announced last week 
    was received with great enthusiasm.  I thank you all for your interest.  
    I was flooded with questions and inquiries and positive comments from 
    purchasers.  I found it appropriate to bring you the frequently asked 
    questions here in this newsletters with my replies. 
    Q. Are all systems totally new or 
    a hybrid/variation of past or existing systems? 
     
    A. All systems are totally new, except system 5 may have some 
    similarities to FBRN (Flat Bet Repeating Numbers). It 
    is still not identical to it, but an enhanced variation.  
     
    Q. What inside numbers do you bet on for each system? 
     
    A. All numbers 00,0,1,...,36 are candidates for betting. Which 
    numbers exactly are the essence of the systems themselves. 
     
    Q. Rather than 1000 spins, can you provide same performance stats for 
    500 spins? For 200 spins? 
     
    A. Of course. As a matter of fact, on a shorter run, you can catch 
    more profits proportional to your losses. For instance, system 5 generated 
    62 units within 57 spins, but I would think this is not sufficient to 
    determine a more accurate average, so that's why I provided an average for 
    1000 spins. 
     
    Q. What are lifetime bankroll requirements for each system? 
     
    A. Running long run simulations, I can conclude the following for 
    lifetime bankrolls: 
    - WRS - System 1 will need 160 units. 
    - WRS - System 2 will need 414 units  
    - WRS - System 3 will need 72 units 
    - WRS - System 4 will need 160 units 
    - WRS - System 5 will need 150 units 
    - WRS - System 6 will need 222 units for a lifetime bankroll.  
     
    The criteria I use to calculate a lifetime bankroll is the following: I take 
    the longest losing streak of each system and multiply it by 2 for such a 
    rare event to happen twice. 
     
    Q. Please provide (for each system) approx. number of test decisions 
    required to arrive at your published performance stats. 
     
    A. The tester programs provide tests for up to 10,000 spins, that I 
    ran for 100 times each summing up and averaging results, which are the 
    compilation of 1M spins for each system. 
     
    Q. Which of the six systems require tracking? 
     
    A. WRS - System 1, 2 require some tracking. System 1 up to 15 spins, 
    System 2 up to about 40 spins. WRS - System 3, requires a little tracking - 
    not more than 9 spins. WRS - System 4 requires no tracking at all. WRS - 
    Systems 5 and 6 require no tracking before placing the bets, but some 
    tracking after a session is over and also not more than 6-9 spins. 
     
    Q. What is the highest drawdown for systems 1,2 and 6? 
     
    A. The answer is within the previous answer, the lifetime bankroll 
    divided by 2. So for WRS - System 1, it's 80 units, for WRS - System 2, it's 
    207 units, for WRS - System 6, it's 111 units. 
     
    Q. Which of the six systems is the best all around performer? Which 
    system is the most profitable? Which system is the most consistent & 
    dependable? Which system is the safest? 
     
    A. WRS - System 3, my personal favorite out of the 6 is the best 
    performer, requires the least bankroll, is the most profitable, the safest 
    and dependable. Consistency is a matter of catching good winning streaks, 
    and they can't be too consistent, as there will be some losing streaks as 
    well, but again WRS - System 3 is the one, which has been the most 
    consistent, as well. 
     
    Q. Which systems bet on every spin? 
     
    A. WRS - System 4 bets on every spin. 
     
    Q. Can all six systems be played online with equal 
    efficiency/effectiveness? 
     
    A. Definitely.  If during tracking some casinos do not allow you 
    to stay without placing bets, then you can do so in a multi-player table as 
    an observer first then joining when it's the right time. 
    Q. Are all systems come with WRS 
    even chance systems or all are inside number betting systems? 
     
    A. Inside numbers only - all 6 WRS systems. 
    Q. You said WRS can be played with 
    large amount, but some of the systems have big units of drawdown and 
    required moderate bankroll buy-in? How can you say that it can be played for 
    large amounts?  
     
    A. I didn't say WRS can be played with large amount, I said you need 
    relatively smaller bankroll to make larger profits. The only time I referred 
    to large amounts are for flat bet systems, where you can place any amount 
    your budget allows, taking of course, the drawdown into consideration. 
     
    Q. Can you explain what do you mean by session in your WRS term? If 
    you say "only a 6 unit session bankroll is sufficient", does it mean that 
    within 6 units, I will win or I will lose 6 units and start from 1 unit bet 
    again? 
     
    A.  A session is defined as a series of bets, which determine a 
    negative or positive outcome. Each session has a different length in each of 
    the WRS systems. A 6 unit session is the bankroll required for WRS - System 
    3, for instance. The loss of that session would cost you -6 units. But the 
    winning of that session will profit you between 30 and 36 units and not 6. 
    Q. How is WRS different from FRS? 
    and which one is better in your opinion? 
     
    A. WRS is totally different from FRS. First of all, WRS is based on 
    betting inside numbers in roulette, with the payoff of 35 to 1 or 36 for 1 
    and FRS is based on betting the dozens in roulette with the payoff of 2 to 1 
    or 3 for 1. Strategies therefore are completely different. Because of the 
    payoff structure and the way the 6 systems for WRS are designed, one can 
    make more profits with smaller amount of bankrolls and FRS is a grind system 
    to gain 1 unit profit at the end of a winning session. 
     
    WRS could make 30 units in one session, that can last not more than 8 spins. 
    So the profitability potential of WRS is greater, where FRS remains still a 
    very solid and consistent winner. I use either system depending on which one 
    favors a certain table. FRS needs no tracking, but applying the system after 
    3-4 consecutive paper losses ensures faster closure of a winning run. WRS is 
    based on statistical possibilities of making quicker profits when a certain 
    opportunity is encountered. Also statistically taking advantage of those 
    opportunities become favorable versus not betting on the unfavorable 
    opportunities. How to identify those opportunities are apparent in all the 6 
    system descriptions.  
    Q. Without giving away a systems 
    methodology, can you specify the TYPE of inside bet........a) the straight 
    up bet b) street bet c) corner bet etc., and perhaps provide a more 
    informative description.......... such as this system is based on what is 
    sometimes called the "law of unequal distribution" or looks for "sleepers" 
    or...........? 
    A. The type of bets are all on 
    straight-up numbers. The systems look for repeaters and not sleepers, for 
    numbers repeating at the right times, or rather the right time to bet for 
    repeating numbers. 
    Q. Can you please answer this 
    question in the following format: System 1 generates..........units in 500 
    spins averaging about......unit each......spin. In 200 spins, systems 1 will 
    generate..........etc? 
     
    Your answers (by filling in the blanks above) should be quite different than 
    for 1000 spins, and as you stated on a shorter run you can catch more 
    profits proportional to your losses.......but you can also catch more losses 
    than profits. Please provide each system stat for 500 spins and 200 spins. 
    A. WRS - System 1 generates about 
    250 units within 500 spins, averaging about .5 unit each spin. In 200 spins, 
    WRS - System 1 generates about 180 units, averaging about .9 unit each spin. 
     
    WRS - System 2 generates about 150 units within 500 spins, averaging about 
    .3 unit each spin. In 200 spins, WRS - System 2 generates about 100 units, 
    averaging about .5 unit each spin. 
     
    WRS - System 3 generates about 500 units within 500 spins, averaging about 1 
    unit each spin. In 200 spins, WRS - System 3 generates about 160 units, 
    averaging about .8 unit each spin. 
     
    WRS - System 4 generates about 50 units within 500 spins, averaging about .1 
    unit each spin. In 200 spins, WRS - System 4 generates about 40 units, 
    averaging about .2 units each spin. 
     
    WRS - System 5 generates about 140 units within 500 spins, averaging about 
    .28 unit each spin. In 200 spins, WRS - System 5 generates about 80 units, 
    averaging about .4 units each spin. 
     
    WRS - System 6 generates about 220 units within 500 spins, averaging about 
    .44 unit each spin. In 200 spins, WRS - System 6 generates about 95 units, 
    averaging about .48 units each spin. 
     
    Those are the macro results, sampled 100 times for each system. 
    Q. With regard to your testing 
    each of the six systems, without summing up and averaging results, what was 
    the worst single performance for 10,000 spins run 100 times? Since system 3 
    is the best all around performer, I am particularly interested in the worst 
    scenario for this system. 
    A. The worse drawdown or negative 
    balance WRS System 3 went was minus 250 units in 1 million spin simulation, 
    before it could generate a profit.  
    Q. System #3 experienced a 
    drawdown of 250 units in your 1 million spin simulation or about 3 1/2 times 
    your recommended lifetime bankroll of 72 units. Please comment. 
     
    What roulette system(s) has performed better than System 3 in your 1 million 
    spin simulation with respect to drawdown? 
    Also, how many spins (after the 250 unit 
    drawdown) did it take before System 3 became profitable and how many spins 
    into the 1 million simulation when the system first began incurring the 
    negative balance? 
    A. I don't know of any other 
    system that had a lower drawdown for 1M spins. 
    My comment is that to experience a 
    drawdown of only 250 units for 1M spins shows a very good performance of the 
    system. I know many other systems, that have thousands of units of drawdown 
    or even negative balance at the end of 1M spins. 
     
    System 3 generates about 30-36 units profit per session. It could generate 
    them in succession or between some losing sessions. Some losing sessions do 
    not cost more than 6 units. To recover 250 units is a matter of a maximum of 
    10-15 sessions. Each session takes a minimum of 3 spins to a maximum of 12 
    spins, averaging about 7 spins. So 10-15 sessions would take about 70-105 
    spins or an average of 87 spins.  
     
    There is no fixed first occurrence of a drawdown. Every sample of the 
    simulation has a drawdown at a different location, since the outcome is 
    random.  
     
     
     
    Click
    here to order, all 6 WRS 
    systems for $600 only. 
    
    Thank you, 
    Izak Matatya 
     
    
    I have excellent news on the performance of
    FRS - my Favorite Roulette System.  I have placed 
    FRS on the Roulette contest, that is taking place on the Gambler's Glen 
    discussion forum.   
     
    I'm proud to say that FRS - Method II is at the top place having won +3961 
    units in 14,600 spins for 1 week's play among 27 contestants. 
     
    Check out the link:
    
    Dec 04 Contest Results - Week One for those 
    results. 
     
    Quoting from that link: 
     
    "Here's the results after 1 week, about 14,600 spins. Many of the methods 
    went broke on the 3rd or 4th day; they are listed as -3000, which was our 
    starting bankroll. 
     
    Congrats to Izak and FRS II method 2, which did not have a losing day yet. 
    Nods also go to Ahcoln for New Recoup, Rob for "54," and Puppy Chow for 
    Investment Roulette, which only had one losing day each. 
     
    Actually, this "week" consisted of 7 days of 5-9 tables per day, and with 
    almost 15,000 spins would be the equivalent of someone sitting at one 
    table for 47 days straight. So it is a fairly good test of each method. 
    The table limits were 900 for even chances, 600 for dozens/columns, etc. ie 
    50 units per number covered any way. Even bets returned 1/2 when zero hit. 
     
    There is another week to go, and I hope to have it out soon after day 14. 
    Thanks for your patience. 
     
    Ahcoln is still working on Serena's method, and I may find the time to 
    tackle Tater, OHPC, and JapJap's methods, but we'll see. Turbo, can you send 
    me the excel sheet for your "Dozen's Eliminator" and I'll enter it. 
     
    Sorry to Joe Daw and Roulette France, I'll have to try to program your 
    methods in the next contest! They were too complex for me at this point. 
     
    Here are the leaders, in order, as of week 1: 
     
    1 
    Izak 
    FRS II - 2 Dozens, method 2 
    3961 (about 1 unit for every 3.7 spins...) 
     
    2 
    Ahcoln 
    New Recoup 
    2765 
     
    3 
    Rob 
    "54" 
    2500 
     
    4 
    Puppy Chow 
    Investment Roulette 
    597 
     
    5 
    JBoyd333 
    Even Parlay 13 
    2 
     
    6 
    Tony 
    Double Win and Out 
    -62 
     
    7 
    JBoyd333 
    Even Parlay 21 
    -398 
     
    8 
    Alltime 
    20/20 sans progression 
    -505 
     
    9 
    Izak 
    FRS II - 2 Dozens, method 1 
    -630 
     
    10 
    Kelly 
    Classic Two Step 
    -791 
     
    11 
    Izak 
    Five Step Marty 
    -795 (this one started out well, but hit the inevitable wall!) 
     
    12 
    Sir Ivor 
    Hi / Low (hit and run) 
    -840 
     
    13 
    Spino 
    The Spino 
    -1764 
     
    14 
    Elt 
    Against All Odds 
    -2049 
     
    15 
    Rev 
    Profit Maker 
    -2128 
     
    -------The following are out of the contest, busted----------- 
     
    16 
    Tony 
    Pretend System 
    -3000 (this one looked good and then crumbled) 
     
    17 
    Alltime 
    20/20  
    -3000 (this was a surprise, but it busted earlier than last contest) 
     
    18 
    Belle 
    Repeating Numbers II 
    -3000 (last year's winner bites the dust!) 
     
    19 
    Bill B 
    Hi / Low Dozen 
    -3000 
     
    20 
    Carsch 
    18 Number System 
    -3000 (went way up, then way down!) 
     
    21 
    Donali 
    Donali's Secret 
    -3000 (we may never know this one) 
     
    22 
    Hernan 
    Perdedor II 
    -3000 
     
    23 
    Free Roulette 
    Cover Method 
    -3000 
     
    24 
    Hernan 
    Perdedor I 
    -3000 
     
    25 
    Grenoble Scientist 
    The Winner 
    -3000 (not this time) 
     
    26 
    Buffster 
    Luck Is Everything 
    -3000 (luck ran out) 
     
    27 
    EuroRoul 
    D'Alembert 
    -3000 
     
    More next week............ 
    JB 
     
     
    [Edited by JBoyd333 on 14-Dec-04 05:07]" 
     
    
    FRS is doing great for many 
    customers who have sent me their positive feedback. 
    Click
    here to order 
	FRS. 
	And
	
	here to order WRS6. 
    Have a wonderful holiday season.  Best 
    wishes to you and your families. 
    
    Wishing you all the best, 
    
    Until next week, 
    Izak 
     
    
      
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